Difference between revisions of "AgentSir"

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[[File:agentSir2.png|thumb|500px]]
[[File:agentSir2.png|thumb|500px]]
The graph shows the number of infected and uninfected agents at the current point in time.
The graph shows the number of infected and uninfected agents at the current point in time.
==Things To Try==
===Change Slider Values===
:See how changing the infection and recovery probabilities, and the infection radius affects the sickness and wellness counts over time.

Revision as of 19:42, 24 February 2022

Download Ramp: AgentSir

Overview

AgentSir1.png

This agent-based Ramp simulates a simplified world of interaction among agents, some of whom are infected and can spread that infection. The world consists of a maze-like structure through which the agents wander in random directions like billiard balls, bouncing off of each other and the walls (their movement is most readily seen if you slow down the simulation using the speed control.)

When an uninfected agent is within the radius of infection of and infected agent (slider Contagion Radius), the uninfected agent may become infected. The probability of infection is controlled with slider Infection Prob. Similarly, at each point in time an infected agent may recover and become uninfected. This probability is controlled with slider Recovery Prob.

AgentSir2.png

The graph shows the number of infected and uninfected agents at the current point in time.

Things To Try

Change Slider Values

See how changing the infection and recovery probabilities, and the infection radius affects the sickness and wellness counts over time.